The ValueData struct holds the data of Value. It's used in compiled Scratch code for better performance.
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#include <scratchcpp/valuedata.h>
The ValueData struct holds the data of Value. It's used in compiled Scratch code for better performance.
◆ [union]
◆ boolValue
| bool libscratchcpp::ValueData::boolValue |
◆ numberValue
| double libscratchcpp::ValueData::numberValue |
◆ pointerValue
| const void* libscratchcpp::ValueData::pointerValue |
◆ stringValue
| StringPtr* libscratchcpp::ValueData::stringValue |
◆ type
| ValueType libscratchcpp::ValueData::type |
The documentation for this struct was generated from the following file: