The Broadcast class represents a Scratch broadcast.
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#include <scratchcpp/broadcast.h>
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| | Broadcast (const std::string &id, const std::string &name, bool isBackdropBroadcast=false) |
| | Broadcast (const Broadcast &)=delete |
| const std::string & | name () const |
| void | setName (const std::string &newName) |
| bool | isBackdropBroadcast () const |
| const std::string & | id () const |
| void | setId (const std::string &newId) |
The Broadcast class represents a Scratch broadcast.
◆ Broadcast() [1/2]
| Broadcast::Broadcast |
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const std::string & | id, |
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const std::string & | name, |
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bool | isBackdropBroadcast = false ) |
◆ Broadcast() [2/2]
| libscratchcpp::Broadcast::Broadcast |
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const Broadcast & | | ) |
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delete |
◆ id()
| const std::string & Entity::id |
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const |
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inherited |
◆ isBackdropBroadcast()
| bool Broadcast::isBackdropBroadcast |
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const |
Returns true if this broadcast belongs to a backdrop.
◆ name()
| const std::string & Broadcast::name |
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const |
Returns the name of the broadcast.
◆ setId()
| void Entity::setId |
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const std::string & | newId | ) |
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inherited |
◆ setName()
| void Broadcast::setName |
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const std::string & | newName | ) |
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Sets the name of the broadcast.
The documentation for this class was generated from the following files: